Thursday, April 25, 2013

Existential Blue Balls

Last night was interesting in a fail kind of way. I logged into to find that we had a possible fight with Existential Anxiety (EA), a group that has become something of a pet project for Transmission Lost over the last few months. I'm not sure what lead up to this possible fight, but they knew we were there and we knew they were there and everything looked pretty good, so I hopped into my Proteus and headed down the chain.

I had to travel through two systems in k-space, which should be renamed suck-space, but when there are fights to be had suck-space is of no consequence. After those two systems I dived back into the beloved unknown and we gathered the fleet in EA's home system.

For a while there we thought they were actually going to fight us. I had about an hour before I needed to log which was plenty of time to blow some people up and get back to Loveshack. In the end they simply wasted about an hour of our lives. First their excuse was that we had too many people.

Are you serious?! You and two thirds of wormhole space, outnumbering us 6-to-1, invade our home and burn it to the ground and now you don't want to fight outnumbered yourselves?

Then they said they would fight a 10v10. While we mulled this over they took ten ships and moved them to the hi-sec wormhole. EA, why would you do this? Do you think we would come and fight you on the hi-sec wormhole? I think this got me pissed off more than anything else.

But it's okay. It's all fine. You don't like to fight unless victory is assured. When victory isn't assured you'll fight on a hi-sec wormhole so you can just jump to safety. Good. Insidious Design played these stupid Mickey Mouse games. They ran their mouths and made a lot of talk and hid inside POS's, wouldn't fight outnumbered and all that.

I would like to introduce EVE to the new punks of wormhole space: Existential Design! I hope everyone gets a good look because they won't be around much longer.

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